Sunday, February 26, 2006

The invisible update...

I made changes to the 3dart, 2dart, photography, and sketch pages so clicking on an image to get the full view does not lead to a unique html page but instead leads to a single PHP page that takes data from the click to display the proper image, makes sure it returns you to the proper place when clicking on the full image, and apparently leads me to writing very long run on sentances.

So, there are some changes for how the site works, but nothing noticeable to the average viewer. It will make it easier to update the site with images when I do add them though.

Tuesday, February 14, 2006

A roll of the D.I.C.E.

I spent two days in Las Vegas last week for the game-design centric D.I.C.E. summit. I had not been back since the first one in 2002. I was fairly disappointed with this year's talks. The highlights being the talk from Mr. God-of-War himself David Jaffe and getting to have lunch with pirate fan and Civ auteur Sid Meier.

Sly 3 was up for two AIAS awards, but this was not our year. We lost to Call of Duty 2 for story and character development and to We Love Katamri for children's game. Damn rolling ball of junk.

Ughh, I've really slacked off on adding stuff to the site and making more new What ifs?

On a more positive note...only two months 'til taxes people!!!

Hehe, yeah...I'm evil.